Production help for studios that work in Blender

Blender 3D Modeling Services inside your own .blend file

Blender 3D modeling services for teams that build in Blender. We model, set up materials, light and render inside your .blend with your collections and naming, then return it with textures packed and saved to your Blender version.

View sample frames
Cycles or EEVEETextures packed on deliverySaved to your Blender version
Dark timber cabin with a warmly lit glass gable, set in an autumn pine forest at duskLiving room render with a timber ceiling, warm cove lighting, lit built-in shelving and a sectional sofa
Camera angles approved before we renderTwo revision rounds includedSource files available on request
50,000+Projects delivered
500+Clients
2 hTo flag an unusable file
2Revision rounds included
Sample frames

Interiors and daylight from our studio's renders

Your .blend files would never appear here without your written consent. These frames come from Lesmee's own visualization projects.

Deliverables

A .blend that opens with nothing missing

Your file comes back in your structure with the work done, not as a rebuilt scene organized someone else's way.

The worked .blend

Assets packed into the file, or a texture folder alongside, so nothing is missing on open.

.blend

Cycles or EEVEE renders

Final frames from the engine named on your order, as JPG, PNG or EXR.

JPGPNGEXR

Your collections, kept

Objects stay in your collections under your naming, so artists find things where they expect them.

Your naming

Real-world scale

Scene scale is checked against real-world dimensions before handover.

Real units

Change notes

A short list of what changed in the file, sent with each handover.

With each handover
Who it's for

For teams that already work in Blender

Archviz studios on Blender

Extra hands in peak weeks, working in your files rather than handing back a scene converted from another package.

Architecture offices

Presentation renders produced in your office's own .blend scenes, so the team can reuse them at the next stage.

Interior designers

Interior scenes lit and rendered in Cycles or EEVEE from the model you already have.

Process

Blender 3D modeling services, step by step

Camera angles are settled on a gray-shaded draft before any Cycles or EEVEE render time is spent.

  1. Share the .blend

    Send the file, the render engine and Blender version, and your collection and naming rules. A per-scene quote follows within 24 hours.

  2. We open it

    If the file cannot be used, you hear within 2 working hours, before production time is billed. No start, no charge.

  3. Gray draft, then light

    You approve camera angles on a gray-shaded draft. Then we set up materials and lighting and render.

  4. Review and handover

    Two revision rounds are included. The file goes back packed, at real-world scale and saved to your version, with change notes.

Pricing

A price per scene, agreed before the work

Every Blender job is quoted per scene. Send the file and brief, and the quote comes back within 24 hours.

Custom quote
Quote within 1 working day

Included

  • Work in your .blend, your collections and names
  • Cameras signed off on a gray draft first
  • Two revision rounds, one consolidated list each
  • Textures packed or a texture folder included
  • Saved to your Blender version
  • Rework at our cost if acceptance checks fail, no round used

What affects the price

  • Number of scenes
  • What each scene needs: modeling, materials, lighting, rendering
  • Render engine and output format

Changing the scope after approval opens a new order, quoted first. Blender is a registered trademark of the Blender Foundation; Lesmee is an independent studio, not affiliated with or endorsed by the Foundation.

Blender work every month?

Accounts spending $3,000 or more can settle everything on one month-end invoice, payable within 10 days.

Why Lesmee

Blender work that stays Blender work

  • Native .blend, no conversionWe work inside your file, so you never get back a scene rebuilt in other software and re-imported.
  • Opens completeNo missing textures on open is part of acceptance: assets are packed, or the texture folder ships with the file.
  • Your version, not oursSaved to the Blender version on your order, so your team opens it without upgrading.
  • Clear rightsCommercial usage rights pass to you on full payment, with NDAs signed and no portfolio use without written consent.
Questions

What Blender teams ask us first

What do Blender 3D modeling services cost?

Pricing is per scene. Send the .blend and the brief, and the quote arrives within 24 hours.

Do you render in Cycles or EEVEE?

Either. Name the engine and Blender version on the order and we render and save in that setup.

Will textures be missing when we open the file?

No. Assets are packed into the .blend or delivered with the texture folder, and a clean open is part of our acceptance check.

Do you keep our collections and naming?

Yes. We work inside your collection structure and naming, and list what changed in a short note.

How many revision rounds are included?

Two, where a round is one consolidated list of comments. Anything that fails our acceptance checks is corrected at our cost on top of that.

Who holds the rights to the renders?

Commercial usage rights pass to you once the order is paid in full. We keep project data for up to 12 months after completion.

Start here

Share your .blend, get a per-scene quote

Tell us the render engine, your Blender version and how your collections are named. The quote comes back within 24 hours.

  • Your collections and naming kept
  • Cycles or EEVEE, as you choose
  • Textures packed, nothing missing on open
See sample frames

Production capacity in Blender, working inside your .blend with your collections and naming so the file comes back usable rather than rebuilt.

What you need to send

  • The .blend file with assets packed, or the drawings to build from
  • Render engine and Blender version
  • Your collection and naming conventions

How it runs

  1. Place the order with your drawings, references and the view list.
  2. We check the source inside two working hours and confirm scope.
  3. You approve the camera angles on a grey-shaded draft — before any render time is spent.
  4. We render, then you review. Two revision rounds are included.
  5. We deliver the finals, and the source files if they are on the order.
Project — quote firstQuoted per project