White-label production for CGI studios

3ds Max Outsourcing that keeps your pipeline intact

3ds Max outsourcing for studios that already run a pipeline. We build, light and render inside your scene file, keep your names, layers and units, and hand it back in a state your own artists can keep working in.

See how it works
Saved to your 3ds Max versionCamera sign-off on a gray draft2 revision rounds included
Exterior render of a glass-walled pavilion house raised over a pond, lit from inside in evening lightModern villa with vertical timber screens, a stone wall and a carport with two cars, exterior render at dusk
Camera angles approved before we renderTwo revision rounds includedSource files available on request
50,000+Projects delivered
500+Clients
4 hScene-issue alert, working hours
2Revision rounds included
Sample frames

Light and material work from Lesmee's own renders

Client scenes are covered by NDA and never shown without written consent, so these frames come from Lesmee's own visualization work.

What comes back

Every scene returns ready for your artists

Acceptance is checked before the file leaves our studio, not when your team opens it.

The worked MAX file

Saved to the 3ds Max version on your order, with scene units, names and layers exactly as you set them.

MAX

Rendered output

Final renders as JPG, PNG or EXR, whichever your pipeline takes next.

JPGPNGEXR

Collected asset folder

Textures and linked assets gathered in one place with paths relinked, so nothing is missing on open.

Relinked paths

Clean render layers

No leftover helper objects hiding in the render layers.

Checked on delivery

Change notes

A short note of what changed, so your lead artist knows where to look first.

With every delivery
Who it's for

Extra 3ds Max capacity without another hire

CGI and archviz studios

Overflow scenes in a deadline crunch, done in your file structure so they drop straight back into the pipeline.

Architecture offices

More scenes built from your drawings, without adding to the in-house visualization team.

Interior design firms

Interiors lit and rendered with the renderer and 3ds Max version you already use.

Agencies reselling CGI

NDA-covered work kept out of our portfolio, with commercial usage rights passing to you on full payment.

Process

How 3ds Max outsourcing runs, scene by scene

The costly decisions are made before any render time is spent.

  1. Send the scene

    The scene file with its assets, or drawings to build from, plus your renderer and version (V-Ray, Corona or Arnold) and your naming, layer and unit rules.

  2. Quote and file check

    A per-scene quote within 24 hours. An unusable file is flagged within 2 working hours, before production time is billed; a problem that changes the estimate, within 4.

  3. Camera sign-off

    You approve each camera angle on a gray-shaded draft before render hours go in.

  4. Render, review, deliver

    Two revision rounds are included. The scene ships with assets collected and relinked, saved to your version, with change notes.

Pricing

Quoted per scene before work starts

Scenes vary too much for a flat rate, so every job is priced per scene within 24 hours of receiving the file.

Custom quote
Quote within 1 working day

Included

  • Work inside your file, names, layers and units
  • Camera approval on a gray-shaded draft
  • Two revision rounds, each one consolidated list of comments
  • Assets collected and paths relinked
  • Fixes at our cost if a delivery misses the acceptance checks, with no round used

What affects the price

  • Number of scenes in the job
  • Starting point: your working scene, or drawings to build from
  • Scene condition once opened

A scope change after approval becomes a new order, quoted first. 3ds Max is a trademark of Autodesk, Inc.; V-Ray, Corona and Arnold belong to their respective owners. Lesmee is an independent studio, not affiliated with any of them.

Steady overflow work?

Accounts spending $3,000 or more can switch to one month-end invoice, due within 10 days.

Why Lesmee

Outsourcing that respects how your studio works

  • Your conventions stay putNames, layers and units stay as you set them, and the file is saved to your 3ds Max version rather than a newer one.
  • Cameras approved firstThe gray-shaded draft settles composition, so render hours go into frames you have already signed off.
  • Discreet by defaultNDAs signed, no portfolio use without your written consent, and no files passed to third parties.
  • Our miss, our costA delivery that fails the acceptance checks is fixed at our expense, without using one of your revision rounds.
FAQ

3ds Max outsourcing questions, answered

How much does 3ds Max outsourcing cost?

Each job is quoted per scene within 24 hours. If the opened scene has problems that change the estimate, we tell you within 4 working hours.

Which renderers and 3ds Max versions do you work with?

V-Ray, Corona or Arnold, in the 3ds Max version stated on your order. The file is saved back to that version so it opens in your pipeline.

Can our artists keep working in the file?

Yes. Names, layers and units stay as set, assets are collected and relinked, and no helper objects are left in the render layers.

What files do we get back?

The MAX file, renders as JPG, PNG or EXR, the collected asset folder and a short note of what changed in the scene.

Is our scene kept confidential?

Yes. We sign NDAs with business clients, never publish your work without written consent and never share files with third parties. Project data is kept for up to 12 months after completion.

What if our scene file is broken?

We tell you within 2 working hours, before any production time is billed. If we cannot start, you are not charged.

Get started

Send your next scene and get a quote in 24 hours

Attach the scene or drawings, name your renderer and 3ds Max version, and share your naming rules.

  • Work stays inside your file structure
  • Unusable files flagged within 2 working hours
  • Two revision rounds included
Read the FAQ

Production capacity in 3ds Max for studios that already have a pipeline. We work inside your scene, keep your naming and layer structure, and hand the file back in a state your own artists can pick up.

What you need to send

  • The scene file with assets, or the drawings to build from
  • Renderer and version (V-Ray, Corona, Arnold — and which build)
  • Your naming, layer and unit conventions

How it runs

  1. Place the order with your drawings, references and the view list.
  2. We check the source inside two working hours and confirm scope.
  3. You approve the camera angles on a grey-shaded draft — before any render time is spent.
  4. We render, then you review. Two revision rounds are included.
  5. We deliver the finals, and the source files if they are on the order.
Project — quote firstQuoted per project